Cyber Cars Punk Racing
16 cyber-supercars, 60 tracks, and a half-screen 2-player versus mode — prove who is the better driver.
Controls — who uses which keys
Player 1
- WASDSteer / accelerate / brake (left half of the screen)
Player 2
- ArrowsSteer / accelerate / brake (right half of the screen)
About Cyber Cars Punk Racing
Cyber Cars Punk Racing is the big-garage option in our racing category: sixteen futuristic supercars, sixty racetracks, a neon free-ride city, and — the reason it is on this site — a proper split-screen two-player versus mode on a single keyboard. The screen divides in half and both drivers race the same track at the same time, no turns, no ghosts, just a straight duel.
The 3D handling is heavier and more sim-flavored than cartoon racers: braking before corners actually matters, and the fastest car is not automatically the winning car. With sixty tracks to rotate through, a best-of-five series never has to repeat a circuit, and the free-ride area doubles as a warm-up lobby while you argue over car choice.
Player 1 drives with WASD, Player 2 with the arrow keys. If you want a quick primer before the duel, the solo modes against AI racers are a good way to learn a track's braking points — knowledge you will absolutely need, because half-screen racing hides nothing about who choked the final corner.
Tips to win
- Brake before the corner, steer through it, accelerate out — this game punishes cartoon-racer habits.
- Pick a mid-weight car for duels; the top-speed monsters lose more time in walls than they gain on straights.
- Agree on the track rotation before a series — home-track advantage is real with 60 circuits.
Frequently asked questions
How does the 2-player mode work?
The screen splits in half: Player 1 drives with WASD on the left, Player 2 with the arrow keys on the right — both racing the same track live.
How many cars and tracks are there?
Sixteen futuristic supercars and sixty racetracks, plus a free-ride city area for warming up between duels.